/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.dream.game.handler.user;

import com.dream.game.handler.IUserCommandHandler;
import com.dream.game.manager.BuffShopManager;
import com.dream.game.model.actor.instance.L2PcInstance;

public class BuffShop implements IUserCommandHandler
{
	private static final int[] COMMAND_IDS =
	{
		114
	};
	
	@Override
	public boolean useUserCommand(int id, L2PcInstance activeChar)
	{
		if (id != COMMAND_IDS[0])
			return false;

		if (activeChar == null)
			return false;
		
		BuffShopManager.getInstance().initialize(activeChar);
		
		return true;
	}
	
	@Override
	public int[] getUserCommandList()
	{
		return COMMAND_IDS;
	}
}